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mocap and maya

 
n°954
khada
Posted on 12-29-2005 at 11:01:12 AM  profilanswer
 

Hi,  
 
I need to import my motion captured points into maya and apply ths movement to a skeleton. Does anyone know how i would go about doing this?
 
Thanks

n°958
Ronald
Posted on 01-04-2006 at 09:53:26 AM  profilanswer
 

Hi,
 
This is a tedious problem. We wrote here several scripts to apply translation/rotation of MOCAP data to an existing maya skeleton, but it's not yet fully generic, and many specific issues can arise. This depends on so many parameters of your skeletons.
 
The best way to use MOCAP data is through MotionBuilder that will do the job for you of mapping mocap tracks to any skeleton.
 
Bye


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