Word :   Username :  
 
Bottom
Author
 Thread :

MM3 and Maya

 
n°576
Stupid Rob​ot
Posted on 08-04-2004 at 12:42:01 AM  profilanswer
 

So I'm trying to track a shot.  Shot in NTSC DV Widescreen 16:9 with a 1.2 aspect ratio.  MM3 doesn't let me configure a camera with these settings.  Whenever I set up the camera MM sets image width to 720 x 480 with a ratio of 1.5.  All my other applications use 1.2.  The camera is mounted on a computer controlled linear bearing to replicate the shot for multiple passes.      
 
This is still not my main issue.  My main problem is the fact that the track in MM looks great everything seems to be locked into the shot, the axis is set up correctly with Y up and Z forward, but as soon as I export to Maya and open up the scene the tracks seem to shift across the image plane in the middle of the camera move and then catch back up after the camera stops moving but the characters look like they are sliding across the floor for several seconds before they come to a halt.
 
I'm wondering if this is just an aspect ratio thing and is there any way to set up Widescreen properly in MM to match everything else.
 
Cheers!

n°577
Ronald
Posted on 08-04-2004 at 09:10:16 AM  profilanswer
 

Hello !
Be sure to use the latest downloadable build of MM3, because some bugs have been fixed that may help you. For example, you should be able to set any kind of aspect ratio/camera lens now (we have no limitation at all).
 
About your maya export issue, did you check that the frame rate is the same in MM3 and maya, and that your first frame index is the same one as matchmover. In some cases, users have to change that to make the export working fine.


Go to:
Add a reply