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matchmover camera renders white background in max

 
n°1009
hellvfx
Posted on 02-20-2006 at 08:01:01 PM  profilanswer
 

Hi,
 
everything seems to be ok with my matchmoved max points created with matchmover4. They are all where they should be. But i have a prob with my rendering. I setted up the background image as the help files told me. But when i try to render an image,  the background is getting white and i get an error message saying that max can't find my footage files. Are there any probs with max 8? There is a camera plane, too in my max file that is white!
 
Thanks for help!

n°1010
niko
Posted on 02-21-2006 at 10:11:15 AM  profilanswer
 

Hi
 
Can you give me more informations on your footage?
Is it a sequence of still images, an .avi file, a quicktime movie, etc...?
 
Niko

n°1011
hellvfx
Posted on 02-21-2006 at 04:59:11 PM  profilanswer
 

It is a hdtv 1920x1080 tiff sequence. Framerate is 25. Do you have an idea solving this prob? 3ds Max Version 8 sp1.

n°1014
niko
Posted on 02-23-2006 at 10:47:33 AM  profilanswer
 

Hi,
 
It seems to me that Max8 needs absolut path to find the ifl or sequence file (which wasn't true for Max7).
 
 
Open the .ms file with your favorite editor, search the line starting by:
ipSeq = Bitmaptexture filename
and replace the ifl file by an absolut path.
 
e.g.:
ipSeq = Bitmaptexture filename:"test.ms_0.ifl"
becomes
ipSeq = Bitmaptexture filename:"D:\TIFF\test.ms_0.ifl"
 
 
An other way to achieve is to reload the ifl file directly in Max:
run the maxscript (you obtain the "white" sequence)
right-click on the viewport and select "Unfreeze all"
Pick the white texture
Reload the ifl file on the Diffuse color map
 
 
Hope it helps,
 
Niko


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