I will carefully describe my workflow and my resulting problem as follows:
WORKFLOW:
First, using the autotracker in Matchmover 2.2, Matchmover generates a perfect camera match, creating a virtual camera that matches my handheld DV footage.
Secondly, I export Matchmover's perfect camera match as a maxscript file in the .ms format.
Thirdly, I launch 3DS Max 5 and import the camera match, running the maxscript file generated by Matchmover using Utilities--> Maxscript--> Run Script. At this point, the REALVIZ camera and 3D points are clearly visible in the viewports.
Fourthly, I switch the Perspective Viewport to the REALVIZ camera. Now here is where the problem arises:
PROBLEM:
Once I switch from the Perspective viewport to the REALVIZ camera, the viewport itself fails, and stops displaying all geometry entirely!!! The formerly visible 3D points disappear (they do not become "invisible," they simply do not show up in the REALVIZ viewport). Furthermore, the viewport stops displaying ALL geometry! I create a sphere, but it does not show up in the REALVIZ viewport. I create a biped, but it does not show up in the REALVIZ viewport!
However, when I RENDER the viewport, the objects are clearly visible, and perfectly matched to the DV background plate. Regardless, it is impossible for me to ANIMATE if I cannot use the REALVIZ camera viewport. Has anyone else had this problem, where a 3DS MAX viewport just simply fails after running the .ms file generated by Matchmover??
I hope I explained this clearly, and any help would be GREATLY appreciated.
-Mike