I was wondering if anyone could help me or anyone knows where i can read about this, Im using MatchMover 4 HD and want to export MoCap data to C4D (which works fine) but how do you attach the MoCap data generated in MM to the bones of a character in C4D?
Thankyou for your time,
Paul
timefx
Posted on 02-26-2008 at 10:56:29 PM
Dear Paul,
I'm not a C4D-user, so there might be someone out there with more help...
In Maya, basically, you'll need to create a cluster on the vertex of your mesh, and than parent the locator generated by MM to it.
Hope that helps.
Kind regards
Tim
paulallender
Posted on 02-26-2008 at 11:11:49 PM
Thanks Tim, i not sure how to create clusters on a vertex but i will get there.