Hello artberry,
I had a look at your mvf-project and it looks right to me. In fact, Movimento automaticly sets a coordinate system to the first group of tracks, viewed through the 1st camera, assuming that the lowest track is your world-zero, the highest is Y-up, X is to the left and Z away from this camera.
If your world-coordinate system in 3DSmax is different, you'll need to adjust this accordingly.
Best regards
Tim
Message edited by timefx on 05-29-2007 at 09:11:56 PM