Just a quick update for the IM developers and anyone using VRML export. It looks like there is a small bug in the ImageModeler VRML exporter. The VRML spec says that the camera FOV should be the reported as the _smaller_ of the horizontal or vertical FOVs. It seems that IM exports the horizontal FOV no matter what. This probably isn't a problem for may people - sometimes it may make your scene look a little far away initially. I'll email this to customer support as well.
Ryan Ismert