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import 3d objects?

 
n°200
Posted on 05-22-2002 at 10:46:36 AM  answer
 

Is it possible, since the modeling tools in image modeler are quite restricted, to create the model in a 3d software as max or maya and then import it into the image modeler scene to apply the textures taken from the picture. If yes can i export the helpers coordinates to my 3d soft to help me model my subject? Help me please.
thank you very much

n°201
Posted on 05-23-2002 at 05:36:25 PM  answer
 

Hello,
yes that is definitely possible.
The process is:
 
Load your images in ImageModeler
calibrate them
build a basic shape
export it to your favorite 3D software
export it in OBJ when finished
Import it in ImageModeler
extract the textures.
export the textured model
 
that's it.

n°202
Posted on 06-19-2002 at 12:23:09 PM  answer
 

But as my experience, when I export it into LW format.and load the model in it.I found that the coordinate is not in idel situation.I can't modeling it in this situation....But If I use  
any model to export in OBJ format in LW. When I import it into Image Modeler.I can't see it.Why...?

n°203
Posted on 06-19-2002 at 01:43:22 PM  answer
 

Jerry  
Read the  title subject - Import Lightwave 7.5 obj Files - in this forum.
 
 
A new version of the OBJ2RZML.exe macro which fixes this problem is available.  
Please contact the support team (support@realviz.com) to get the instructions to download it.


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